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Magic: The Gathering
Hinterland Hermit // Hinterland Scourge [Dark Ascension]
Hinterland Hermit // Hinterland Scourge [Dark Ascension]
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Set: | Dark Ascension |
Type: | Creature — Human Werewolf |
Rarity: | Common |
Cost: | {1}{R} |
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
He tried to live far from those he could hurt . . .
Reverse Type: | Creature — Werewolf |
Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
. . . but the monster within was a tireless hunter.
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